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How to download files from steam workshop
How to download files from steam workshop




Added travel time counter when using the "Go to" command Smoothed VR laser ray movement to reduce shaking and increase selection precision Main menu VR help texture changes based on the currently active VR controllers Pressing menu button on VR controller brings up side screen toolbars instead of opening the main menu Default binding configuration for HTC Vive, Valve Index, WMR and Oculus Touch controllers SteamVR Input (native support of Valve Index and other controllers) Fixed initialization of the the video capture tool with incorrect screenshot file format listed Fixed blurry nebulae and galaxies on video capture when "Set graphics to maximum" is chosen

how to download files from steam workshop

Fixed blurry nebulae and galaxies on skybox export

how to download files from steam workshop

Added models of (486958) Arrokoth/2014 MU69 (ex Ultima Thule), (25143) Itokawa and (433) Eros (by Mosfet) Fixed crash on updating atmosphere model Changed atmosphere generator so it produces more blue Earth-like atmosphere models Removed Chthonia planet class from the Star browser (this class is not implemented in the engine anyway) Russian localization: changed names of planet temperature classes to better match the English localization Fixed broken rendering/style settings after starting SE by clicking on se:// url The update is available in the beta branch, and will be released to the default branch soon. See the “Readme.txt” for more info.Update 0.9 introduces Steam Workshop, native support of Valve Index and WMR controllers, and some VR improvements. Each Nikana needs its own sheath, and the sword should not exceed the length of the longer blade provided in the example.Ĭustom FX can be added but only in the Eidolon style. Tri count: 9000 for both hands and sheathes. Please use this mesh as your size reference, rather than the in-game size.

how to download files from steam workshop

The model has been scaled down to match the average size of the daggers category, so that it can be used as a more accurate size reference. Specular, Roughness and Diffuse are not included, but you are expected to make your own. Custom textures for his Shadow are allowed, but the Mesh cannot be edited. You can edit the FX on the helmet, but NOT on his body!






How to download files from steam workshop